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Spargus City is a combat racing track used in the Kras City Grand Championship during Jak X: Combat Racing. One of the most common tracks, it takes you over Spargus' dusty streets and through the adobe-structured alleyways, as well as a short section along the beach.

Description[]

The tracks starts with a curve towards the right and is immediately split for a short while by a divider. [a] A little further ahead lies a tunnel, which is actually a long and wide spiral, exiting unto a lower section of the track. [b] Up next is a beach with, on the far right closest to the water, an opportunity to take the pier to avoid driving along the ground below (which is potentially dangerous due to the poles supporting the pier and palm trees being in the way). The pier itself isn't too much safer, however, as the tight path makes it hard to avoid both rear and frontal weapons from other racers.

After the beach is an arena-like area that forces you to take a sharp turn, with another following afterwards. Up next is another opportunity to take a separate path along a small suspended platform, though the same danger applies as before (notably this path has green eco pick-ups). [c] Shortly after you enter a straight and narrow tunnel with the road being split into two by dividers that are intermittently opened to allow one to cross over to the other lane. This should only be used to grab any pick-ups in the middle or to avoid rear weapons laid down further ahead, as crashing into the middle barrier is a hazard. [d]

Afterwards the track leads to a short spiral curving left and ends with some smooth curves and easy sections of road to the finish line. [e]

Notes[]

  1. A closed tunnel is visible on the left. This tunnel is accessible in the Beachfront Drive track.
  2. The Badland Sanctuary track is visible on the right but blocked with a barrier.
  3. After this section, the Beachfront Drive track is visible on the right but blocked with a barrier.
  4. After this section, same as a is true here too but on the right.
  5. Shortly before approaching the finish line, the same as b and c are true here too.

Gallery[]

Race event information[]

Game mode Eco cup Race event Medals req. Bronze goal Silver goal Gold goal Lap limit Time limit
Adventure mode
(Hero mode)
Red Eco Cup Circuit race 0 Rank 3rd Rank 2nd Rank 1st 2 None
Freeze rally 4 3:00:00
(2:00:00)
2:40:00
(1:30:00)
2:20:00
(1:00:00)
2 None
Death race 39 100
(180)
140
(230)
180
(280)
None 3:00
Circuit race (Grand Prix) 50 Rank 3rd Rank 2nd Rank 1st 2 None
Blue Eco Cup Turbo dash 42 Rank 3rd Rank 2nd Rank 1st None 3:00
Yellow Eco Cup Rush hour 21 350
(430)
400
(450)
450
(470)
None 3:00
Exhibition mode Circuit race Rank 3rd Rank 2nd Rank 1st 2 None
Death race 100 140 180 None 3:00
Freeze rally 3:00:00 2:40:00 2:20:00 2 None
Rush hour 350 400 450 None 3:00
Time trial 2:00:00 1:50:00 1:40:00 1 None
Turbo dash Rank 3rd Rank 2nd Rank 1st None 3:00
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