Eco is a Precursor artifact in the Jak and Daxter series. It is a powerful, elemental substance which can physically appear in the form of a cluster, gas, ore, prism, or crystal, and comes in the six different known colors light eco, dark eco, green eco, blue eco, yellow eco, and red eco, each color serving a different and specific purpose. It was created by the Precursors, and is studied and mastered by sages.
Eco is produced and distributed at the Eco Core, and used as the primary currency throughout the games next to Precursor orbs, especially when in the form of ore. All colors of eco are able to invoke their properties or abilities into what they are passed through, and can be channeled through a living body or provide aid to technology such as weapons.
- ...that there was a short successor to the Krimzon Guard and a predecessor to the Freedom League between Jak II and Jak 3 known as the New Krimzon Guard?
- ...that all lurkers in The Precursor Legacy except the lurker shark and lurker piranha wore a metal brace?
- ...that it's possible to destroy the security drone with a Dark Bomb in Jak II?
- ...that ottsels are a crossbreed between otters and weasels?
- ...that light eco is created by combining all four colors of eco, and that dark eco can be split into colored eco through an eco prism?
- ...that Dark Jak lost his horns in Jak 3 due to the positive effects of light eco?
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